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GUInity
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This is the complete list of members for Material, including all inherited members.
| Asset() | Asset | inline |
| getAllTextureParams() | Material | |
| getAllVec4Params() | Material | |
| getAssetID() const | Asset | inline |
| getName() | Asset | inline |
| getPath() | Asset | inline |
| getShader() const | Material | |
| getShaderProgram() | Material | |
| Material() | Material | |
| Material(shared_ptr< Shader > s) | Material | |
| paramExists(string paramName) | Material | |
| setAssetID(unsigned int newAssetID) | Asset | inline |
| setCRC(int crc) | Asset | inline |
| setCRC() | Asset | inline |
| setName(string name) | Asset | inline |
| setParamFloat(string paramName, float paramValue) | Material | |
| setParamTexture(string paramName, shared_ptr< Texture > paramValue) | Material | |
| setParamVec4(string paramName, const glm::vec4 ¶mValue) | Material | |
| setPath(string newPath) | Asset | inline |
| setShader(shared_ptr< Shader > shader) | Material | |
| StringTexPair typedef (defined in Material) | Material | |
| StringVec4Pair typedef (defined in Material) | Material | |
| ~Asset() | Asset | inlinevirtual |
| ~Material() | Material | virtual |
1.8.9.1