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GUInity
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This is the complete list of members for PhysicsMaterial, including all inherited members.
| Asset() | Asset | inline |
| dynamicFriction (defined in PhysicsMaterial) | PhysicsMaterial | |
| friction (defined in PhysicsMaterial) | PhysicsMaterial | |
| getAssetID() const | Asset | inline |
| getMaterial() (defined in PhysicsMaterial) | PhysicsMaterial | |
| getName() | Asset | inline |
| getPath() | Asset | inline |
| PhysicsMaterial(float friction, float dynamicFriction, float restitution) (defined in PhysicsMaterial) | PhysicsMaterial | |
| restitution (defined in PhysicsMaterial) | PhysicsMaterial | |
| setAssetID(unsigned int newAssetID) | Asset | inline |
| setCRC(int crc) | Asset | inline |
| setCRC() | Asset | inline |
| setName(string name) | Asset | inline |
| setPath(string newPath) | Asset | inline |
| ~Asset() | Asset | inlinevirtual |
| ~PhysicsMaterial() (defined in PhysicsMaterial) | PhysicsMaterial | virtual |
1.8.9.1