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GUInity
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Public Member Functions | |
| virtual void | awake () override |
| virtual void | tick (float deltaSeconds) override |
Public Member Functions inherited from ScriptComponent | |
| ScriptComponent () | |
| virtual | ~ScriptComponent () |
| virtual void | init () |
| virtual void | destroy () |
| virtual void | onCollision (Actor *actor) |
| virtual void | onTrigger (Actor *actor) |
| virtual shared_ptr< Component > | clone () override |
| virtual shared_ptr< ComponentDescription > | getComponentDescription () override |
| virtual void | deserialize (shared_ptr< ComponentDescription > desc) override |
Public Member Functions inherited from Component | |
| Component () | |
| virtual | ~Component () |
| virtual void | setActive (bool isActive) |
| shared_ptr< Actor > | getActor () |
| void | setActor (weak_ptr< Actor > actor) |
Public Attributes | |
| weak_ptr< ScaleHandle > | forward |
| weak_ptr< ScaleHandle > | up |
| weak_ptr< ScaleHandle > | right |
Additional Inherited Members | |
Protected Member Functions inherited from Component | |
| void | setCopyMode (bool initWithData) |
Protected Attributes inherited from Component | |
| bool | initWithData |
| bool | isActive |
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overridevirtual |
Component awake override
Reimplemented from ScriptComponent.
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overridevirtual |
Component tick override
| [in] | deltaSeconds | last frame durations |
Reimplemented from ScriptComponent.
1.8.9.1