|
GUInity
|
This is the complete list of members for Texture, including all inherited members.
| Asset() | Asset | inline |
| data (defined in Texture) | Texture | |
| getAssetID() const | Asset | inline |
| getName() | Asset | inline |
| getPath() | Asset | inline |
| height (defined in Texture) | Texture | |
| init() | Texture | |
| setAssetID(unsigned int newAssetID) | Asset | inline |
| setCRC(int crc) | Asset | inline |
| setCRC() | Asset | inline |
| setName(string name) | Asset | inline |
| setPath(string newPath) | Asset | inline |
| Texture(void *buffer, int width, int height) (defined in Texture) | Texture | |
| Texture() (defined in Texture) | Texture | |
| textureID (defined in Texture) | Texture | |
| width (defined in Texture) | Texture | |
| ~Asset() | Asset | inlinevirtual |
| ~Texture() (defined in Texture) | Texture |
1.8.9.1