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GUInity
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Public Member Functions | |
| Texture (void *buffer, int width, int height) | |
| void | init () |
Public Member Functions inherited from Asset | |
| Asset () | |
| virtual | ~Asset () |
| void | setAssetID (unsigned int newAssetID) |
| unsigned int | getAssetID () const |
| string | getPath () |
| void | setPath (string newPath) |
| void | setName (string name) |
| string | getName () |
| void | setCRC (int crc) |
| int | setCRC () |
Public Attributes | |
| void * | data |
| int | width |
| int | height |
| GLuint | textureID |
| void Texture::init | ( | ) |
Once OpenGL data has been loaded, we can get rid of the Image buffer
1.8.9.1